Harrison,  Lynn Thomas - Introduction To 3d Game Engine Design Using Directx 9 and C#

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Introduction To 3d Game Engine Design Using Directx 9 and C# : Using Directx 9 and C#  

 

By: Harrison, Lynn Thomas (Author).  APress,US. Published: 13/10/2003. Audience Guide: Undergraduate, Postgraduate, Professional & Scholarly.
Paperback. Sourced from U.S.A.

 

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Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform. Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.

Item Details

ISBN10/13: 1590590813/9781590590812
TITLE: Introduction to 3d Game Engine Design Using Directx 9 and C#
CONTRIBUTORS: Harrison, Lynn Thomas (Author)
EDITION: New title
IMPRINT: APress,US
PUBLISHER: APress,US
FORMAT: Paperback
PUBLICATION DATE: 13/10/2003
SUBJECT: Computers/InternetProgrammingSoftware - ApplicationsX Window
DIMENSIONS (Width x Height): 180mm x 235mm (Spine: 27mm)
PAGES: 424
AUDIENCE GUIDE: Undergraduate, Postgraduate, Professional & Scholarly
CONTENTS:

Game engine framework; user interface; rendering pipeline; simple 3d objects; complex 3d objects; camera; lights; physics; artificial intelligence; audio; multiplayer; tools.

 

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