Introduction To 3d Game Engine Design Using Directx 9 and C# : Using Directx 9 and C#
By: Harrison, Lynn Thomas (Author).
APress,US. Published: 13/10/2003. Audience Guide: Undergraduate, Postgraduate, Professional & Scholarly. Paperback. Sourced from U.S.A.
Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems.
DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code.
DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform.
Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine.
During this process many facets of the DirectX 9 software will be demonstrated.
The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language.
During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play. Item Details
ISBN10/13: 1590590813/9781590590812
TITLE: Introduction to 3d Game Engine Design Using Directx 9 and C# CONTRIBUTORS: Harrison, Lynn Thomas (Author) EDITION: New title IMPRINT: APress,US PUBLISHER: APress,US FORMAT: Paperback PUBLICATION DATE: 13/10/2003
SUBJECT: Computers/Internet, Programming, Software - Applications, X Window DIMENSIONS (Width x Height): 180mm x 235mm (Spine: 27mm) PAGES: 424 AUDIENCE GUIDE: Undergraduate, Postgraduate, Professional & Scholarly CONTENTS: Game engine framework; user interface; rendering pipeline; simple 3d objects; complex 3d objects; camera; lights; physics; artificial intelligence; audio; multiplayer; tools.
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