Composing Music For Videogames, Web Sites, Presentations and Other New Media
By: Hoffert, Paul (Author).
Berklee Press Publications. Published: 16/03/2007. Audience Guide: General (US: Trade). Hardback. Sourced from U.S.A.
This book details the technical and dramatic requirements necessary for each type of new media. In engaging language, illustrated by countless real-world examples and practical workshops, writers at all levels will find ways to create music for new markets, and find new opportunities for creative expression. Guided hands-on projects will help you create music in all these forms. A CD of examples and practice files illustrates all concepts and lets you practice the techniques. Readers will learn to: score videogames, developing music for different characters, addressing the standard types of scenes and cues, and the formats required by game publishers; develop music for web sites, including HTML and Flash code; use sound technologies within mobile devices to create distinctive ringtones and other sounds; and, create demos and portfolios for getting clients. Item Details
ISBN10/13: 0876390645/9780876390641
TITLE: Composing Music for Videogames, Web Sites, Presentations and Other New Media CONTRIBUTORS: Hoffert, Paul (Author) IMPRINT: Berklee Press Publications PUBLISHER: Berklee Press Publications FORMAT: Hardback PUBLICATION DATE: 16/03/2007
SUBJECT: Computers/Internet, Music, Applications Of Computing, Music - Other Types, Theory and History DIMENSIONS (Width x Height): 229mm x 305mm (Spine: 14mm) PAGES: 204 AUDIENCE GUIDE: General (US: Trade) ILLUSTRATIONS: illustrations
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